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Fix/audio pipe (#4)
* use explicit namespaces for mod_audio_fork * fix crash in reload scenarios Signed-off-by: Dave Horton <daveh@beachdognet.com> --------- Signed-off-by: Dave Horton <daveh@beachdognet.com>
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@@ -102,11 +102,12 @@ namespace {
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return path;
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}
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static void eventCallback(const char* sessionId, assemblyai::AudioPipe::NotifyEvent_t event, const char* message, bool finished) {
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static void eventCallback(const char* sessionId, const char* bugname,
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assemblyai::AudioPipe::NotifyEvent_t event, const char* message, bool finished) {
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switch_core_session_t* session = switch_core_session_locate(sessionId);
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if (session) {
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switch_channel_t *channel = switch_core_session_get_channel(session);
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switch_media_bug_t *bug = (switch_media_bug_t*) switch_channel_get_private(channel, MY_BUG_NAME);
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switch_media_bug_t *bug = (switch_media_bug_t*) switch_channel_get_private(channel, bugname);
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if (bug) {
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private_t* tech_pvt = (private_t*) switch_core_media_bug_get_user_data(bug);
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if (tech_pvt) {
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@@ -194,7 +195,8 @@ namespace {
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tech_pvt->channels = channels;
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tech_pvt->id = ++idxCallCount;
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tech_pvt->buffer_overrun_notified = 0;
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strncpy(tech_pvt->bugname, bugname, MAX_BUG_LEN);
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size_t buflen = LWS_PRE + (FRAME_SIZE_8000 * desiredSampling / 8000 * channels * 1000 / RTP_PACKETIZATION_PERIOD * nAudioBufferSecs);
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const char* apiKey = switch_channel_get_variable(channel, "ASSEMBLYAI_API_KEY");
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@@ -204,7 +206,7 @@ namespace {
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return SWITCH_STATUS_FALSE;
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}
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assemblyai::AudioPipe* ap = new assemblyai::AudioPipe(tech_pvt->sessionId, tech_pvt->host, tech_pvt->port, tech_pvt->path,
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assemblyai::AudioPipe* ap = new assemblyai::AudioPipe(tech_pvt->sessionId, bugname, tech_pvt->host, tech_pvt->port, tech_pvt->path,
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buflen, read_impl.decoded_bytes_per_packet, apiKey, eventCallback);
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if (!ap) {
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switch_log_printf(SWITCH_CHANNEL_SESSION_LOG(session), SWITCH_LOG_ERROR, "Error allocating AudioPipe\n");
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@@ -251,7 +253,8 @@ extern "C" {
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switch_status_t aai_transcribe_init() {
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switch_log_printf(SWITCH_CHANNEL_LOG, SWITCH_LOG_NOTICE, "mod_assemblyai_transcribe: audio buffer (in secs): %d secs\n", nAudioBufferSecs);
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int logs = LLL_ERR | LLL_WARN | LLL_NOTICE || LLL_INFO | LLL_PARSER | LLL_HEADER | LLL_EXT | LLL_CLIENT | LLL_LATENCY | LLL_DEBUG ;
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int logs = LLL_ERR | LLL_WARN | LLL_NOTICE ;
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//| LLL_INFO | LLL_PARSER | LLL_HEADER | LLL_EXT | LLL_CLIENT | LLL_LATENCY | LLL_DEBUG ;
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assemblyai::AudioPipe::initialize(logs, lws_logger);
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switch_log_printf(SWITCH_CHANNEL_LOG, SWITCH_LOG_NOTICE, "AudioPipe::initialize completed\n");
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@@ -306,7 +309,7 @@ extern "C" {
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switch_status_t aai_transcribe_session_stop(switch_core_session_t *session,int channelIsClosing, char* bugname) {
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switch_channel_t *channel = switch_core_session_get_channel(session);
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switch_media_bug_t *bug = (switch_media_bug_t*) switch_channel_get_private(channel, MY_BUG_NAME);
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switch_media_bug_t *bug = (switch_media_bug_t*) switch_channel_get_private(channel, bugname);
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if (!bug) {
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switch_log_printf(SWITCH_CHANNEL_SESSION_LOG(session), SWITCH_LOG_DEBUG, "aai_transcribe_session_stop: no bug - websocket conection already closed\n");
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return SWITCH_STATUS_FALSE;
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