fix hanguphook order of operations vs destroy method issue in c++ code

git-svn-id: http://svn.freeswitch.org/svn/freeswitch/trunk@12730 d0543943-73ff-0310-b7d9-9358b9ac24b2
This commit is contained in:
Anthony Minessale committed 2009-03-24 15:30:08 +00:00
1 parent 80e6a1bd0f
commit 4025b42470
15 files changed
+280 -27

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+21 -6
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@@ -44,18 +44,33 @@ Session::Session(switch_core_session_t *new_session):CoreSession(new_session)
}
}
static switch_status_t perl_hanguphook(switch_core_session_t *session_hungup);
Session::~Session()
{
switch_safe_free(cb_function);
switch_safe_free(cb_arg);
if (session && hangup_func_str) {
void Session::destroy(void)
{
if (!allocated) {
return;
}
if (session) {
if (!channel) {
channel = switch_core_session_get_channel(session);
}
switch_channel_set_private(channel, "CoreSession", NULL);
switch_core_event_hook_remove_state_change(session, perl_hanguphook);
}
switch_safe_free(cb_function);
switch_safe_free(cb_arg);
switch_safe_free(hangup_func_str);
switch_safe_free(hangup_func_arg);
switch_safe_free(hangup_func_arg);
CoreSession::destroy();
}
Session::~Session()
{
destroy();
}
bool Session::begin_allow_threads()