implement flushEvents() flushDigits() setAutoHangup() and setHangupHook(). reworked dtmfhandler and some aspects relating to threadstate. folded in memory pool thing from mishehu. added more asserts to switch_core_file (coordinated w/ anthony on this)

git-svn-id: http://svn.freeswitch.org/svn/freeswitch/trunk@5442 d0543943-73ff-0310-b7d9-9358b9ac24b2
This commit is contained in:
Traun Leyden
2007-06-22 19:14:53 +00:00
parent 34d6c49870
commit 6f78befac9
9 changed files with 1220 additions and 407 deletions
+96 -10
View File
@@ -11,6 +11,50 @@ extern "C" {
#include <switch.h>
//
// C++ Interface: switch_to_cpp_mempool
//
// Description: This class allows for overloading the new operator to allocate from a switch_memory_pool_t
//
// Author: Yossi Neiman <freeswitch@cartissolutions.com>, (C) 2007
//
// Copyright: See COPYING file that comes with this distribution
//
#ifndef SWITCHTOMEMPOOL
#define SWITCHTOMEMPOOL
class SwitchToMempool {
public:
SwitchToMempool() { }
SwitchToMempool(switch_memory_pool_t *mem) { memorypool = mem; }
void *operator new(switch_size_t num_bytes, switch_memory_pool_t *mem)
{
void *ptr = switch_core_alloc(mem, (switch_size_t) num_bytes);
return ptr;
}
protected:
switch_memory_pool_t *memorypool;
};
#endif
/*
Overview: once you create an object that inherits this class, since
the memory pool is then a class data member, you can continue to
allocate objects from the memory pool.
objects from within the class
Notes on usage:
1. The derived class will need to also overload the ctor so that it accepts a memory pool object as a parameter.
2. Instantiation of a class would then look something like this: Foo *bar = new(memory_pool) Foo(memory_pool);
Note that the first parameter to the new operator is implicitly handled by c++... not sure I like that but it's how it is...
*/
void console_log(char *level_str, char *msg);
void console_clean_log(char *msg);
@@ -40,6 +84,12 @@ typedef struct input_callback_state {
char *funcargs; // extra string that will be passed to callback function
} input_callback_state_t;
typedef enum {
S_HUP = (1 << 0),
S_FREE = (1 << 1),
S_RDLOCK = (1 << 2)
} session_flag_t;
class CoreSession {
protected:
@@ -52,6 +102,9 @@ class CoreSession {
char *tts_name;
char *voice_name;
void store_file_handle(switch_file_handle_t *fh);
void *on_hangup; // language specific callback function, cast as void *
public:
CoreSession();
CoreSession(char *uuid);
@@ -59,12 +112,14 @@ class CoreSession {
virtual ~CoreSession();
switch_core_session_t *session;
switch_channel_t *channel;
unsigned int flags;
input_callback_state cb_state; // callback state, always pointed to by the buf
// field in this->args
switch_channel_state_t hook_state; // store hookstate for on_hangup callback
int answer();
int preAnswer();
void hangup(char *cause);
virtual void hangup(char *cause);
void setVariable(char *var, char *val);
char *getVariable(char *var);
@@ -118,19 +173,16 @@ class CoreSession {
* is pressed by user during playFile(), streamfile(), and
* certain other methods are executing.
*
* Note that language specific sessions might need to create
* their own version of this with a slightly different signature
* (as done in freeswitch_python.h)
*/
void setDTMFCallback(switch_input_callback_function_t cb,
void *buf,
uint32_t buflen);
void setDTMFCallback(void *cbfunc, char *funcargs);
int speak(char *text);
void set_tts_parms(char *tts_name, char *voice_name);
int getDigits(char *dtmf_buf,
int len,
int buflen,
int maxdigits,
char *terminators,
char *terminator,
int timeout);
@@ -165,11 +217,26 @@ class CoreSession {
*/
int streamfile(char *file, int starting_sample_count);
/** \brief flush any pending events
*/
int flushEvents();
/** \brief flush any pending digits
*/
int flushDigits();
int setAutoHangup(bool val);
/** \brief Set the hangup callback function
* \param hangup_func - language specific function ptr cast into void *
*/
void setHangupHook(void *hangup_func);
bool ready();
void execute(char *app, char *data);
virtual void begin_allow_threads();
virtual void end_allow_threads();
virtual bool begin_allow_threads() = 0;
virtual bool end_allow_threads() = 0;
/** \brief Get the uuid of this session
* \return the uuid of this session
@@ -181,6 +248,12 @@ class CoreSession {
*/
const switch_input_args_t& get_cb_args() const { return args; };
/** \brief Callback to the language specific hangup callback
*/
virtual void check_hangup_hook() = 0;
virtual switch_status_t run_dtmf_callback(void *input,
switch_input_type_t itype) = 0;
};
@@ -200,6 +273,19 @@ void api_reply_delete(char *reply);
void bridge(CoreSession &session_a, CoreSession &session_b);
/** \brief the actual hangup hook called back by freeswitch core
* which in turn gets the session and calls the appropriate
* instance method to complete the callback.
*/
switch_status_t hanguphook(switch_core_session_t *session);
switch_status_t dtmf_callback(switch_core_session_t *session,
void *input,
switch_input_type_t itype,
void *buf,
unsigned int buflen);
#ifdef __cplusplus
}
#endif