only put session pointers in when its done from a codec that comes from a session and set it to the right one

This commit is contained in:
Anthony Minessale committed 2012-10-30 16:56:03 -05:00
1 parent f1bcc387a3
commit ab99143d5f
3 files changed
+21 -12

No files matched your search

@@ -1167,6 +1167,8 @@ static int activate_audio_rtp(struct private_object *tech_pvt)
r = 0;
goto end;
}
tech_pvt->transports[LDL_TPORT_RTP].read_codec.session = tech_pvt->session;
tech_pvt->transports[LDL_TPORT_RTP].read_frame.rate = tech_pvt->transports[LDL_TPORT_RTP].read_codec.implementation->samples_per_second;
tech_pvt->transports[LDL_TPORT_RTP].read_frame.codec = &tech_pvt->transports[LDL_TPORT_RTP].read_codec;
@@ -1186,6 +1188,7 @@ static int activate_audio_rtp(struct private_object *tech_pvt)
r = 0;
goto end;
}
tech_pvt->transports[LDL_TPORT_RTP].write_codec.session = tech_pvt->session;
switch_log_printf(SWITCH_CHANNEL_SESSION_LOG(tech_pvt->session), SWITCH_LOG_DEBUG, "Set Write Codec to %s@%d\n",
tech_pvt->transports[LDL_TPORT_RTP].codec_name, (int) tech_pvt->transports[LDL_TPORT_RTP].write_codec.implementation->samples_per_second);