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git-svn-id: http://svn.freeswitch.org/svn/freeswitch/trunk@48 d0543943-73ff-0310-b7d9-9358b9ac24b2
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/*
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* FreeSWITCH Modular Media Switching Software Library / Soft-Switch Application
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* Copyright (C) 2005/2006, Anthony Minessale II <anthmct@yahoo.com>
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*
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* Version: MPL 1.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is FreeSWITCH Modular Media Switching Software Library / Soft-Switch Application
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*
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* The Initial Developer of the Original Code is
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* Anthony Minessale II <anthmct@yahoo.com>
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* Portions created by the Initial Developer are Copyright (C)
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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*
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* Anthony Minessale II <anthmct@yahoo.com>
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*
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*
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* switch_module_interfaces.h -- Module Interface Definitions
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*
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*/
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#ifndef SWITCH_MODULE_INTERFACES_H
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#define SWITCH_MODULE_INTERFACES_H
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#ifdef __cplusplus
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extern "C" {
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#endif
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#include <switch.h>
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/* A table of functions to execute at various states */
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struct switch_event_handler_table {
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switch_event_handler on_init;
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switch_event_handler on_ring;
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switch_event_handler on_execute;
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switch_event_handler on_hangup;
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switch_event_handler on_loopback;
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switch_event_handler on_transmit;
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};
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struct switch_io_event_hook_outgoing_channel {
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switch_outgoing_channel_hook outgoing_channel;
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struct switch_io_event_hook_outgoing_channel *next;
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};
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struct switch_io_event_hook_answer_channel {
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switch_answer_channel_hook answer_channel;
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struct switch_io_event_hook_answer_channel *next;
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};
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struct switch_io_event_hook_read_frame {
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switch_read_frame_hook read_frame;
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struct switch_io_event_hook_read_frame *next;
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};
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struct switch_io_event_hook_write_frame {
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switch_write_frame_hook write_frame;
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struct switch_io_event_hook_write_frame *next;
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};
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struct switch_io_event_hook_kill_channel {
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switch_kill_channel_hook kill_channel;
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struct switch_io_event_hook_kill_channel *next;
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};
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struct switch_io_event_hook_waitfor_read {
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switch_waitfor_read_hook waitfor_read;
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struct switch_io_event_hook_waitfor_read *next;
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};
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struct switch_io_event_hook_waitfor_write {
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switch_waitfor_write_hook waitfor_write;
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struct switch_io_event_hook_waitfor_write *next;
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};
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struct switch_io_event_hooks {
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struct switch_io_event_hook_outgoing_channel *outgoing_channel;
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struct switch_io_event_hook_answer_channel *answer_channel;
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struct switch_io_event_hook_read_frame *read_frame;
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struct switch_io_event_hook_write_frame *write_frame;
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struct switch_io_event_hook_kill_channel *kill_channel;
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struct switch_io_event_hook_waitfor_read *waitfor_read;
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struct switch_io_event_hook_waitfor_write *waitfor_write;
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};
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struct switch_io_routines {
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switch_status (*outgoing_channel)(switch_core_session *, switch_caller_profile *, switch_core_session **);
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switch_status (*answer_channel)(switch_core_session *);
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switch_status (*read_frame)(switch_core_session *, switch_frame **, int, switch_io_flag);
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switch_status (*write_frame)(switch_core_session *, switch_frame *, int, switch_io_flag);
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switch_status (*kill_channel)(switch_core_session *, int);
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switch_status (*waitfor_read)(switch_core_session *, int);
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switch_status (*waitfor_write)(switch_core_session *, int);
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};
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/*
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This is the glue between the abstract idea of a "channel" and what is really going on under the
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hood. Each endpoint module fills out one of these tables and makes it available when a channel
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is created of it's paticular type.
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*/
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struct switch_endpoint_interface {
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/* the interface's name */
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const char *interface_name;
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/* channel abstraction methods */
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const switch_io_routines *io_routines;
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/* state machine methods */
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const switch_event_handler_table *event_handlers;
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/* private information */
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void *private;
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/* to facilitate linking */
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const struct switch_endpoint_interface *next;
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};
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struct switch_timer {
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int interval;
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unsigned int samples;
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unsigned int samplecount;
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struct switch_timer_interface *timer_interface;
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switch_memory_pool *memory_pool;
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void *private;
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};
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struct switch_timer_interface {
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const char *interface_name;
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switch_status (*timer_init)(switch_timer *);
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switch_status (*timer_next)(switch_timer *);
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switch_status (*timer_destroy)(switch_timer *);
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const struct switch_timer_interface *next;
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};
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struct switch_dialplan_interface {
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const char *interface_name;
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switch_dialplan_hunt_function hunt_function;
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const struct switch_dialplan_interface *next;
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};
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/* nobody has more setting than speex so we will let them set the standard */
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struct switch_codec_settings {
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int quality;
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int complexity;
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int enhancement;
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int vad;
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int vbr;
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float vbr_quality;
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int abr;
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int dtx;
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int preproc;
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int pp_vad;
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int pp_agc;
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float pp_agc_level;
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int pp_denoise;
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int pp_dereverb;
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float pp_dereverb_decay;
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float pp_dereverb_level;
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};
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struct switch_codec {
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const struct switch_codec_interface *codec_interface;
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const struct switch_codec_implementation *implementation;
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struct switch_codec_settings codec_settings;
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switch_codec_flag flags;
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switch_memory_pool *memory_pool;
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switch_frame raw_write_frame;
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unsigned char *raw_write_frame_data;
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switch_buffer *raw_write_buffer;
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switch_frame enc_write_frame;
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unsigned char *enc_write_frame_data;
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switch_buffer *enc_write_buffer;
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switch_frame raw_read_frame;
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unsigned char *raw_read_frame_data;
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switch_buffer *raw_read_buffer;
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switch_frame enc_read_frame;
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unsigned char *enc_read_frame_data;
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switch_buffer *enc_read_buffer;
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void *private;
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};
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struct switch_codec_implementation {
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int samples_per_second;
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int bits_per_second;
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int microseconds_per_frame;
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int samples_per_frame;
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int bytes_per_frame;
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int encoded_bytes_per_frame;
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int number_of_channels;
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int pref_frames_per_packet;
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int max_frames_per_packet;
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switch_status (*init)(switch_codec *, switch_codec_flag, const switch_codec_settings *codec_settings);
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switch_status (*encode)(switch_codec *codec,
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switch_codec *other_codec,
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void *decoded_data,
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size_t decoded_data_len,
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void *encoded_data,
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size_t *encoded_data_len,
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unsigned int *flag);
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switch_status (*decode)(switch_codec *codec,
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switch_codec *other_codec,
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void *encoded_data,
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size_t encoded_data_len,
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void *decoded_data,
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size_t *decoded_data_len,
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unsigned int *flag);
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switch_status (*destroy)(switch_codec *);
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const struct switch_codec_implementation *next;
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};
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struct switch_codec_interface {
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const char *interface_name;
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const switch_codec_type codec_type;
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int ianacode;
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char *iananame;
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const switch_codec_implementation *implementations;
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const struct switch_codec_interface *next;
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};
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struct switch_application_interface {
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const char *interface_name;
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switch_application_function application_function;
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const char *long_desc;
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const char *short_desc;
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const char *syntax;
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const struct switch_application_interface *next;
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};
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#endif
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