[Core] Fix Windows build after apr-util removal

This commit is contained in:
Andrey Volk
2022-08-19 02:51:59 +03:00
parent 85d25e269b
commit dd3075a203
12 changed files with 86 additions and 1524 deletions
+1 -4
View File
@@ -311,6 +311,7 @@ if not exist "$(OutDir)fonts" xcopy "$(SolutionDir)fonts\*.*" "$(OutDir)fonts\"
</ClCompile>
<ClCompile Include="..\..\src\switch_core_video.c" />
<ClCompile Include="..\..\src\switch_apr.c" />
<ClCompile Include="..\..\src\switch_apr_queue.c" />
<ClCompile Include="..\..\src\switch_buffer.c">
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
@@ -799,10 +800,6 @@ if not exist "$(OutDir)fonts" xcopy "$(SolutionDir)fonts\*.*" "$(OutDir)fonts\"
<Project>{eef031cb-fed8-451e-a471-91ec8d4f6750}</Project>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="..\..\libs\win32\apr-util\libaprutil.2017.vcxproj">
<Project>{f057da7f-79e5-4b00-845c-ef446ef055e3}</Project>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="..\..\libs\win32\apr\libapr.2017.vcxproj">
<Project>{f6c55d93-b927-4483-bb69-15aef3dd2dff}</Project>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>