more ivr goodies

git-svn-id: http://svn.freeswitch.org/svn/freeswitch/trunk@705 d0543943-73ff-0310-b7d9-9358b9ac24b2
This commit is contained in:
Anthony Minessale committed 2006-03-01 00:58:32 +00:00
1 parent 12094ad7a0
commit dec2ae05a5
7 files changed
+563 -242

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+251 -10
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@@ -77,27 +77,44 @@ SWITCH_DECLARE(switch_status) switch_ivr_collect_digits_count(switch_core_sessio
unsigned int buflen,
unsigned int maxdigits,
const char *terminators,
char *terminator)
char *terminator,
unsigned int timeout,
unsigned int poll_channel
)
{
unsigned int i = 0, x = (unsigned int) strlen(buf);
switch_channel *channel;
switch_status status = SWITCH_STATUS_SUCCESS;
switch_time_t started = 0;
unsigned int elapsed;
channel = switch_core_session_get_channel(session);
assert(channel != NULL);
*terminator = '\0';
for (i = 0 ; i < x; i++) {
if (strchr(terminators, buf[i])) {
*terminator = buf[i];
return SWITCH_STATUS_SUCCESS;
if (terminators) {
for (i = 0 ; i < x; i++) {
if (strchr(terminators, buf[i])) {
*terminator = buf[i];
return SWITCH_STATUS_SUCCESS;
}
}
}
if (timeout) {
started = switch_time_now();
}
while (switch_channel_get_state(channel) == CS_EXECUTE) {
switch_frame *read_frame;
if (timeout) {
elapsed = (switch_time_now() - started) / 1000;
if (elapsed >= timeout) {
break;
}
}
if (switch_channel_has_dtmf(channel)) {
char dtmf[128];
switch_channel_dequeue_dtmf(channel, dtmf, sizeof(dtmf));
@@ -116,9 +133,12 @@ SWITCH_DECLARE(switch_status) switch_ivr_collect_digits_count(switch_core_sessio
}
}
}
if ((status = switch_core_session_read_frame(session, &read_frame, -1, 0)) != SWITCH_STATUS_SUCCESS) {
break;
if (poll_channel) {
if ((status = switch_core_session_read_frame(session, &read_frame, -1, 0)) != SWITCH_STATUS_SUCCESS) {
break;
}
} else {
switch_yield(1000);
}
}
@@ -639,7 +659,7 @@ SWITCH_DECLARE(switch_status) switch_ivr_speak_text(switch_core_session *session
}
}
switch_console_printf(SWITCH_CHANNEL_CONSOLE, "done playing file\n");
switch_console_printf(SWITCH_CHANNEL_CONSOLE, "done speaking text\n");
switch_core_codec_destroy(&codec);
flags = 0;
switch_core_codec_destroy(&codec);
@@ -654,4 +674,225 @@ SWITCH_DECLARE(switch_status) switch_ivr_speak_text(switch_core_session *session
}
/* Bridge Related Stuff*/
/*********************************************************************************/
struct audio_bridge_data {
switch_core_session *session_a;
switch_core_session *session_b;
int running;
};
static void *audio_bridge_thread(switch_thread *thread, void *obj)
{
struct switch_core_thread_session *data = obj;
int *stream_id_p;
int stream_id = 0, ans_a = 0, ans_b = 0;
switch_channel *chan_a, *chan_b;
switch_frame *read_frame;
switch_core_session *session_a, *session_b;
session_a = data->objs[0];
session_b = data->objs[1];
stream_id_p = data->objs[2];
if (stream_id_p) {
stream_id = *stream_id_p;
}
chan_a = switch_core_session_get_channel(session_a);
chan_b = switch_core_session_get_channel(session_b);
ans_a = switch_channel_test_flag(chan_a, CF_ANSWERED);
ans_b = switch_channel_test_flag(chan_b, CF_ANSWERED);
while (data->running > 0) {
switch_channel_state b_state = switch_channel_get_state(chan_b);
switch (b_state) {
case CS_HANGUP:
data->running = -1;
continue;
break;
default:
break;
}
/* If this call is running on early media and it answers for real, pass it along... */
if (!ans_b && switch_channel_test_flag(chan_a, CF_ANSWERED)) {
if (!switch_channel_test_flag(chan_b, CF_ANSWERED)) {
switch_channel_answer(chan_b);
}
ans_b++;
}
if (!ans_a && switch_channel_test_flag(chan_b, CF_ANSWERED)) {
if (!switch_channel_test_flag(chan_a, CF_ANSWERED)) {
switch_channel_answer(chan_a);
}
ans_a++;
}
/* if 1 channel has DTMF pass it to the other */
if (switch_channel_has_dtmf(chan_a)) {
char dtmf[128];
switch_channel_dequeue_dtmf(chan_a, dtmf, sizeof(dtmf));
switch_core_session_send_dtmf(session_b, dtmf);
}
/* read audio from 1 channel and write it to the other */
if (switch_core_session_read_frame(session_a, &read_frame, -1, stream_id) == SWITCH_STATUS_SUCCESS
&& read_frame->datalen) {
if (switch_core_session_write_frame(session_b, read_frame, -1, stream_id) != SWITCH_STATUS_SUCCESS) {
switch_console_printf(SWITCH_CHANNEL_CONSOLE, "write: %s Bad Frame.... Bubye!\n", switch_channel_get_name(chan_b));
data->running = -1;
}
} else {
switch_console_printf(SWITCH_CHANNEL_CONSOLE, "read: %s Bad Frame.... Bubye!\n", switch_channel_get_name(chan_a));
data->running = -1;
}
}
switch_channel_hangup(chan_b);
data->running = 0;
return NULL;
}
static switch_status audio_bridge_on_hangup(switch_core_session *session)
{
switch_core_session *other_session;
switch_channel *channel = NULL, *other_channel = NULL;
channel = switch_core_session_get_channel(session);
assert(channel != NULL);
other_session = switch_channel_get_private(channel);
assert(other_session != NULL);
other_channel = switch_core_session_get_channel(other_session);
assert(other_channel != NULL);
switch_console_printf(SWITCH_CHANNEL_CONSOLE, "CUSTOM HANGUP %s kill %s\n", switch_channel_get_name(channel),
switch_channel_get_name(other_channel));
switch_core_session_kill_channel(other_session, SWITCH_SIG_KILL);
switch_core_session_kill_channel(session, SWITCH_SIG_KILL);
return SWITCH_STATUS_SUCCESS;
}
static switch_status audio_bridge_on_ring(switch_core_session *session)
{
switch_channel *channel = NULL;
channel = switch_core_session_get_channel(session);
assert(channel != NULL);
switch_console_printf(SWITCH_CHANNEL_CONSOLE, "CUSTOM RING\n");
/* put the channel in a passive state so we can loop audio to it */
if (switch_channel_test_flag(channel, CF_OUTBOUND)) {
switch_channel_set_state(channel, CS_TRANSMIT);
return SWITCH_STATUS_FALSE;
}
return SWITCH_STATUS_SUCCESS;
}
static const switch_state_handler_table audio_bridge_peer_state_handlers = {
/*.on_init */ NULL,
/*.on_ring */ audio_bridge_on_ring,
/*.on_execute */ NULL,
/*.on_hangup */ audio_bridge_on_hangup,
/*.on_loopback */ NULL,
/*.on_transmit */ NULL
};
static const switch_state_handler_table audio_bridge_caller_state_handlers = {
/*.on_init */ NULL,
/*.on_ring */ NULL,
/*.on_execute */ NULL,
/*.on_hangup */ audio_bridge_on_hangup,
/*.on_loopback */ NULL,
/*.on_transmit */ NULL
};
SWITCH_DECLARE(switch_status) switch_ivr_multi_threaded_bridge(switch_core_session *session,
switch_core_session *peer_session,
unsigned int timelimit)
{
struct switch_core_thread_session this_audio_thread, other_audio_thread;
switch_channel *caller_channel, *peer_channel;
time_t start;
int stream_id = 0;
caller_channel = switch_core_session_get_channel(session);
assert(caller_channel != NULL);
peer_channel = switch_core_session_get_channel(peer_session);
assert(peer_channel != NULL);
memset(&other_audio_thread, 0, sizeof(other_audio_thread));
memset(&this_audio_thread, 0, sizeof(this_audio_thread));
other_audio_thread.objs[0] = session;
other_audio_thread.objs[1] = peer_session;
other_audio_thread.objs[2] = &stream_id;
other_audio_thread.running = 5;
this_audio_thread.objs[0] = peer_session;
this_audio_thread.objs[1] = session;
this_audio_thread.objs[2] = &stream_id;
this_audio_thread.running = 2;
switch_channel_set_private(caller_channel, peer_session);
switch_channel_set_private(peer_channel, session);
switch_channel_add_state_handler(caller_channel, &audio_bridge_caller_state_handlers);
switch_channel_add_state_handler(peer_channel, &audio_bridge_peer_state_handlers);
switch_core_session_thread_launch(peer_session);
for (;;) {
int state = switch_channel_get_state(peer_channel);
if (state > CS_RING) {
break;
}
switch_yield(1000);
}
time(&start);
while (switch_channel_get_state(caller_channel) == CS_EXECUTE &&
switch_channel_get_state(peer_channel) == CS_TRANSMIT &&
!switch_channel_test_flag(peer_channel, CF_ANSWERED) &&
!switch_channel_test_flag(peer_channel, CF_EARLY_MEDIA) &&
((time(NULL) - start) < timelimit)) {
switch_yield(20000);
}
if (switch_channel_test_flag(peer_channel, CF_ANSWERED)) {
switch_channel_answer(caller_channel);
}
if (switch_channel_test_flag(peer_channel, CF_ANSWERED) ||
switch_channel_test_flag(peer_channel, CF_EARLY_MEDIA)) {
switch_core_session_launch_thread(session, audio_bridge_thread, (void *) &other_audio_thread);
audio_bridge_thread(NULL, (void *) &this_audio_thread);
switch_channel_hangup(peer_channel);
if (other_audio_thread.running > 0) {
other_audio_thread.running = -1;
/* wait for the other audio thread */
while (other_audio_thread.running) {
switch_yield(1000);
}
}
}
return SWITCH_STATUS_SUCCESS;
}