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FS-7500: refactor to use switch_core_video
added switch_core_codec_encode_video and switch_core_codec_decode video and add separate video implementations the switch_core_video code depends on libvpx, wraped into the switch_ namespace like switch_apr, need to figure out how to find the correct libvpx lib in autotools
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@@ -532,6 +532,45 @@ static inline void switch_core_codec_add_implementation(switch_memory_pool_t *po
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///\}
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static inline void switch_core_codec_add_video_implementation(switch_memory_pool_t *pool, switch_codec_interface_t *codec_interface,
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/*! the IANA code number */
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switch_payload_t ianacode,
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/*! the IANA code name */
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const char *iananame,
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/*! default fmtp to send (can be overridden by the init function) */
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char *fmtp,
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switch_core_codec_init_func_t init,
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/*! function to encode raw data into encoded data */
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switch_core_codec_video_encode_func_t encode,
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/*! function to decode encoded data into raw data */
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switch_core_codec_video_decode_func_t decode,
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/*! deinitalize a codec handle using this implementation */
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switch_core_codec_destroy_func_t destroy)
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{
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switch_codec_implementation_t *impl = (switch_codec_implementation_t *) switch_core_alloc(pool, sizeof(*impl));
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memset(impl, 0, sizeof(*impl));
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impl->codec_type = SWITCH_CODEC_TYPE_VIDEO;
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impl->ianacode = ianacode;
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impl->iananame = switch_core_strdup(pool, iananame);
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impl->fmtp = switch_core_strdup(pool, fmtp);
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impl->samples_per_second = 90000;
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impl->actual_samples_per_second = 90000;
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impl->bits_per_second = 0;
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impl->microseconds_per_packet = 0;
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impl->samples_per_packet = 0;
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impl->number_of_channels = 1;
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impl->codec_frames_per_packet = 1;
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impl->init = init;
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impl->encode_video = encode;
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impl->decode_video = decode;
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impl->destroy = destroy;
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impl->codec_id = codec_interface->codec_id;
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impl->next = codec_interface->implementations;
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impl->impl_id = switch_core_codec_next_id();
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codec_interface->implementations = impl;
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}
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#define SWITCH_DECLARE_STATIC_MODULE(init, load, run, shut) void init(void) { \
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switch_loadable_module_build_dynamic(__FILE__, load, run, shut, SWITCH_FALSE); \
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}
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