indent pass 2

git-svn-id: http://svn.freeswitch.org/svn/freeswitch/trunk@8689 d0543943-73ff-0310-b7d9-9358b9ac24b2
This commit is contained in:
Anthony Minessale
2008-05-27 04:54:52 +00:00
parent 9bbcabbbdd
commit f930eaeec7
101 changed files with 31644 additions and 31458 deletions
+27 -27
View File
@@ -97,7 +97,7 @@ static switch_status_t switch_ilbc_encode(switch_codec_t *codec,
switch_codec_t *other_codec,
void *decoded_data,
uint32_t decoded_data_len,
uint32_t decoded_rate, void *encoded_data, uint32_t * encoded_data_len, uint32_t * encoded_rate,
uint32_t decoded_rate, void *encoded_data, uint32_t *encoded_data_len, uint32_t *encoded_rate,
unsigned int *flag)
{
struct ilbc_context *context = codec->private_info;
@@ -137,7 +137,7 @@ static switch_status_t switch_ilbc_decode(switch_codec_t *codec,
switch_codec_t *other_codec,
void *encoded_data,
uint32_t encoded_data_len,
uint32_t encoded_rate, void *decoded_data, uint32_t * decoded_data_len, uint32_t * decoded_rate,
uint32_t encoded_rate, void *decoded_data, uint32_t *decoded_data_len, uint32_t *decoded_rate,
unsigned int *flag)
{
struct ilbc_context *context = codec->private_info;
@@ -187,31 +187,31 @@ SWITCH_MODULE_LOAD_FUNCTION(mod_ilbc_load)
SWITCH_ADD_CODEC(codec_interface, "iLBC");
switch_core_codec_add_implementation(pool, codec_interface,
SWITCH_CODEC_TYPE_AUDIO, 97, "iLBC", "mode=20", 8000, 8000, NO_OF_BYTES_20MS * 8 * 8000 / BLOCKL_20MS,
20000, 160, 320, NO_OF_BYTES_20MS, 1, 1, 1,
switch_ilbc_init, switch_ilbc_encode, switch_ilbc_decode, switch_ilbc_destroy);
switch_core_codec_add_implementation(pool, codec_interface,
SWITCH_CODEC_TYPE_AUDIO, 102, "iLBC", "mode=20", 8000, 8000, NO_OF_BYTES_20MS * 8 * 8000 / BLOCKL_20MS,
20000, 160, 320, NO_OF_BYTES_20MS, 1, 1, 1,
switch_ilbc_init, switch_ilbc_encode, switch_ilbc_decode, switch_ilbc_destroy);
switch_core_codec_add_implementation(pool, codec_interface,
SWITCH_CODEC_TYPE_AUDIO, 102, "iLBC102", "mode=20", 8000, 8000, NO_OF_BYTES_20MS * 8 * 8000 / BLOCKL_20MS,
20000, 160, 320, NO_OF_BYTES_20MS, 1, 1, 1,
switch_ilbc_init, switch_ilbc_encode, switch_ilbc_decode, switch_ilbc_destroy);
switch_core_codec_add_implementation(pool, codec_interface,
SWITCH_CODEC_TYPE_AUDIO, 102, "iLBC20ms", "mode=20", 8000, 8000, NO_OF_BYTES_20MS * 8 * 8000 / BLOCKL_20MS,
20000, 160, 320, NO_OF_BYTES_20MS, 1, 1, 1,
switch_ilbc_init, switch_ilbc_encode, switch_ilbc_decode, switch_ilbc_destroy);
/* 30ms variants */
switch_core_codec_add_implementation(pool, codec_interface,
SWITCH_CODEC_TYPE_AUDIO, 98, "iLBC", "mode=30", 8000, 8000, NO_OF_BYTES_30MS * 8 * 8000 / BLOCKL_30MS,
30000, 240, 480, NO_OF_BYTES_30MS, 1, 1, 1,
switch_ilbc_init, switch_ilbc_encode, switch_ilbc_decode, switch_ilbc_destroy);
switch_core_codec_add_implementation(pool, codec_interface,
SWITCH_CODEC_TYPE_AUDIO, 102, "iLBC", "mode=30", 8000, 8000, NO_OF_BYTES_30MS * 8 * 8000 / BLOCKL_30MS,
30000, 240, 480, NO_OF_BYTES_30MS, 1, 1, 1,
switch_ilbc_init, switch_ilbc_encode, switch_ilbc_decode, switch_ilbc_destroy);
switch_core_codec_add_implementation(pool, codec_interface,
SWITCH_CODEC_TYPE_AUDIO, 97, "iLBC", "mode=20", 8000, 8000, NO_OF_BYTES_20MS * 8 * 8000 / BLOCKL_20MS,
20000, 160, 320, NO_OF_BYTES_20MS, 1, 1, 1,
switch_ilbc_init, switch_ilbc_encode, switch_ilbc_decode, switch_ilbc_destroy);
switch_core_codec_add_implementation(pool, codec_interface,
SWITCH_CODEC_TYPE_AUDIO, 102, "iLBC", "mode=20", 8000, 8000, NO_OF_BYTES_20MS * 8 * 8000 / BLOCKL_20MS,
20000, 160, 320, NO_OF_BYTES_20MS, 1, 1, 1,
switch_ilbc_init, switch_ilbc_encode, switch_ilbc_decode, switch_ilbc_destroy);
switch_core_codec_add_implementation(pool, codec_interface,
SWITCH_CODEC_TYPE_AUDIO, 102, "iLBC102", "mode=20", 8000, 8000, NO_OF_BYTES_20MS * 8 * 8000 / BLOCKL_20MS,
20000, 160, 320, NO_OF_BYTES_20MS, 1, 1, 1,
switch_ilbc_init, switch_ilbc_encode, switch_ilbc_decode, switch_ilbc_destroy);
switch_core_codec_add_implementation(pool, codec_interface,
SWITCH_CODEC_TYPE_AUDIO, 102, "iLBC20ms", "mode=20", 8000, 8000, NO_OF_BYTES_20MS * 8 * 8000 / BLOCKL_20MS,
20000, 160, 320, NO_OF_BYTES_20MS, 1, 1, 1,
switch_ilbc_init, switch_ilbc_encode, switch_ilbc_decode, switch_ilbc_destroy);
/* 30ms variants */
switch_core_codec_add_implementation(pool, codec_interface,
SWITCH_CODEC_TYPE_AUDIO, 98, "iLBC", "mode=30", 8000, 8000, NO_OF_BYTES_30MS * 8 * 8000 / BLOCKL_30MS,
30000, 240, 480, NO_OF_BYTES_30MS, 1, 1, 1,
switch_ilbc_init, switch_ilbc_encode, switch_ilbc_decode, switch_ilbc_destroy);
switch_core_codec_add_implementation(pool, codec_interface,
SWITCH_CODEC_TYPE_AUDIO, 102, "iLBC", "mode=30", 8000, 8000, NO_OF_BYTES_30MS * 8 * 8000 / BLOCKL_30MS,
30000, 240, 480, NO_OF_BYTES_30MS, 1, 1, 1,
switch_ilbc_init, switch_ilbc_encode, switch_ilbc_decode, switch_ilbc_destroy);
/* indicate that the module should continue to be loaded */
return SWITCH_STATUS_SUCCESS;