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work on say and gather
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50
lib/utils/resources.js
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50
lib/utils/resources.js
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const assert = require('assert');
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//this obj is meant to be mixed in into another class
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//NB: it is required that the class have a 'logger' property
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module.exports = {
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resources: new Map(),
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addResource(name, resource) {
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this.logger.debug(`addResource: adding ${name}`);
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// duck-typing: resources must have a destroy function and a 'connected' proerty
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assert(typeof resource.destroy === 'function');
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assert('connected' in resource);
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this.resources.set(name, resource);
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},
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getResource(name) {
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return this.resources.get(name);
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},
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hasResource(name) {
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return this.resources.has(name);
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},
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removeResource(name) {
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this.logger.debug(`removeResource: removing ${name}`);
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this.resources.delete(name);
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},
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async clearResource(name) {
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const r = this.resources.get(name);
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if (r) {
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this.logger.debug(`clearResource deleting ${name}`);
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try {
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if (r.connected) r.destroy();
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}
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catch (err) {
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this.logger.error(err, `clearResource error deleting ${name}`);
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}
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this.resources.delete(r);
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}
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},
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async clearResources() {
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for (const [name, resource] of Array.from(this.resources).reverse()) {
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try {
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this.logger.info(`deleting ${name}`);
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if (resource.connected) await resource.destroy();
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} catch (err) {
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this.logger.error(err, `clearResources: error deleting ${name}`);
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}
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}
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this.resources.clear();
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}
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};
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