first implementation of nextTurn and gather task cognigy

This commit is contained in:
akirilyuk
2022-02-02 14:59:04 +01:00
parent f1f21fb23b
commit 83c015c839
4 changed files with 68 additions and 26 deletions

View File

@@ -1,5 +1,5 @@
const Emitter = require('events');
const lodash = require('lodash');
const hasKeys = (obj) => typeof obj === 'object' && Object.keys(obj) > 0;
const stripNulls = (obj) => {
@@ -13,19 +13,33 @@ class SpeechConfig extends Emitter {
this.logger = logger;
this.ep = ep;
this.sessionConfig = opts.session || {};
this.turnConfig = opts.nextTurn || {};
this.update(opts);
}
update(opts = {}) {
const {session, nextTurn = {}} = opts;
if (session) this.sessionConfig = {...this.sessionConfig, ...session};
this.turnConfig = nextTurn;
this.logger.debug({opts, sessionLevel: this.sessionConfig, turnLevel: this.turnConfig}, 'SpeechConfig updated');
// TODO validation of session params?
const {session } = opts;
if (session) {
this.sessionConfig = lodash.merge(
{},
this.sessionConfig,
session
);
}
//this.turnConfig = nextTurn;
this.logger.debug({opts, sessionLevel: this.sessionConfig}, 'SpeechConfig updated');
}
makeGatherTaskConfig({textPrompt, urlPrompt} = {}) {
const opts = JSON.parse(JSON.stringify(this.sessionConfig || {}));
makeGatherTaskConfig({textPrompt, urlPrompt, turnConfig} = {}) {
// we merge from top to bottom deeply so we wil have
// defaults from session config and then will override them via turn config
const opts = lodash.merge(
{},
this.sessionConfig || {}, // this should not be undefined ever
turnConfig
);
/*
const nextTurnKeys = Object.keys(this.turnConfig || {});
const newKeys = nextTurnKeys.filter((k) => !(k in opts));
const bothKeys = nextTurnKeys.filter((k) => k in opts);
@@ -33,10 +47,12 @@ class SpeechConfig extends Emitter {
for (const key of newKeys) opts[key] = this.turnConfig[key];
for (const key of bothKeys) opts[key] = {...opts[key], ...this.turnConfig[key]};
*/
this.logger.debug({
opts,
sessionConfig: this.sessionConfig,
turnConfig: this.turnConfig,
turnConfig
}, 'Congigy SpeechConfig:_makeGatherTask current options');
/* input type: speech and/or dtmf entry */
@@ -62,6 +78,7 @@ class SpeechConfig extends Emitter {
};
}
// todo what is the logic here if we put both? play over say or say over play?
if (urlPrompt) {
playConfig = {
url: urlPrompt
@@ -89,9 +106,6 @@ class SpeechConfig extends Emitter {
const final = stripNulls(config);
/* turn config can now be emptied for next turn of conversation */
this.turnConfig = {};
const finalConfig = final;
if (sayConfig) {
finalConfig.say = sayConfig;