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docs(dev-guide): improve quality redrive (#7718)
Co-authored-by: Rubén De la Torre Vico <ruben@prowler.com> Co-authored-by: Daniel Barranquero <danielbo2001@gmail.com> Co-authored-by: Andoni Alonso <14891798+andoniaf@users.noreply.github.com> Co-authored-by: Rubén De la Torre Vico <rubendltv22@gmail.com>
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# Debugging
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# Debugging in Prowler
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Debugging in Prowler make things easier!
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If you are developing Prowler, it's possible that you will encounter some situations where you have to inspect the code in depth to fix some unexpected issues during the execution.
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Debugging in Prowler simplifies the development process, allowing developers to efficiently inspect and resolve unexpected issues during execution.
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## VSCode
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## Debugging with Visual Studio Code
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In VSCode you can run the code using the integrated debugger. Please, refer to this [documentation](https://code.visualstudio.com/docs/editor/debugging) for guidance about the debugger in VSCode.
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The following file is an example of the [debugging configuration](https://code.visualstudio.com/docs/editor/debugging#_launch-configurations) file that you can add to [Virtual Studio Code](https://code.visualstudio.com/).
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Visual Studio Code (also referred to as VSCode) provides an integrated debugger for executing and analyzing Prowler code. Refer to the official VSCode debugger [documentation](https://code.visualstudio.com/docs/editor/debugging) for detailed instructions.
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This file should inside the *.vscode* folder and its name has to be *launch.json*:
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### Debugging Configuration Example
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The following file is an example of a [debugging configuration](https://code.visualstudio.com/docs/editor/debugging#_launch-configurations) file for [Virtual Studio Code](https://code.visualstudio.com/).
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This file must be placed inside the *.vscode* directory and named *launch.json*:
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```json
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{
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